ABSTRACT
1. 서론
2. 본론
2.1 전염병 확산의 사회적 네트워크 모델 분석
2.2 스토리 보드
2.3 전염병 방역 특징에 대한 분류와 본 연구의 게임 요소와의 연관성
3. 결론
참고문헌
영어초록
Epidemic model for the serious game for prevention of infectious disease was developed based on SI(susceptible-infectious) model and social network model. Epidemic spread has been understood as phenomenon of not only medical care but also preventive administration. Thus, prediction and isolation of infectious population based on social and mathematical information is the key to decreases damage to communities. Built on analysis of two model, developed game model considered indivisual vulneraasbility and the depth of social relationships between nodes. Users of this game are expected to learn how to predict the diffusion of disease with practicing computation by playing game, and realize the importance of preventive effort to restrict social outbreak caused by fatal and acute viruses.